Basement Overhaul

So the environments in Carrom are due for an overhaul. The solid colour textures were a real eye sore, so I decided to knuckle down last night and get some proper textures in game. I’m not really much of a texturer, but I’m pretty pleased with how this turned out. Hope I didn’t go too overboard with the bump mapping.

Before

 

 

 

 

 

 

After

 

 

 

 

 

 

 

 

Before

 

 

 

 

 

 

 

After

 

 

 

 

 

 

 

Before

 

 

 

 

 

 

 

After

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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~ by Ryan on September 1, 2011.

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